Storm King's Thunder


Phewee. What all happened there? Well we met this giant who has agreed to help us and he said he’d meet us outside Waterdeep. Our vultures are dead.

Charlie – Charlies is dead!? I’m so sad. I loved that guy, even though he tried to rip my eyes out if I ever approached him without that helmet on. I wonder if vulture soup is any good?

Some dragon told us about some giants on a ship – that sounds fun – hope we have a chance to check that out. Oh yeah, Lia got a clockwork dog from some grumpy gnome named Thwip. Not sure why we were sent to see him he had nothing important to tell us that I recall.

Oh and Brek’s uncle told us to go to Fireshear, apparently we can get griffons there? He gave us each a gem too. Oh yeah and he’s sending help to Bryn Shander – good guy that dwarf.

Getting that giantslayer greatsword seemed too easy
we have no reason not to trust the thieves that stole it for us

To: the Temple of Talos in Luskan

Ahoy Acolyte Stormwind,

Since I wrote you last it feels like I’ve traveled over the realm several times over. Most recently, my crew and I defended Xantharl’s keep from an attack by a small army led by frost giants, all so we could claim the bounty on dwarf stableboy. I am now in Bryn Shandr, following up some leads. I will likely head to Neverwinter soon to meet one of our contacts from the Order of the Gauntlet, and to Waterdeep to try to obtain a ring that the frost giants were after — it’s called the ring of winter and it supposedly can make the weather wintry. You might notice that these places are no where near each other. We’ve been getting around by flying vultures and teleportation circles that the Harpers have let us use.

In my travels, I have learned that Hakaton, the storm giant king is missing, but have learned little more actionable intelligence than that. I do have a lead that we might find more information at a giant temple called the Eye of the Allfather, but I still don’t know where that is.

The crew I’m with has turned out to be adept at combat and forming alliances, and this suits me as I continue my mission. We’ve acquired some mighty weapons, including a giantslayer greatsword for the foolhardy paladin recently that joined us. If I can keep them healthy, we should be able to hunt down giants effectively when we find out where they’re hiding. I’ve also acquired a ship that I can fold up and put in my pack. Now that makes me a captain, and I think I need a terrifying name to go with it, like “the dread pirate Anton”. What do you think?

may Talos guide you,
Anton Roberts

To: Urlam Stockspool of the Triboar Travelers Caravan Company
They love to garden

Hello Urlam I figured that I would write to you about a few things since we left Triboar. We all know that knowledge is power and it is nice to have a friend who can keep people networked properly. I don’t know you might know someone I met named Shalvus from Brightwater. Great guy helped to fight giants, he really is an up and comer.

Speaking of giants are getting out of control they are popping up everywhere taking, hunting, killing and just being a problem in general. Just look at what happened in Triboar attacked my giants with orc assistance. Then we check out the woods just outside of Triboar and we find that Ogre-Magi or Oni, were hunting killing and eating the rangers and druids that would camp there in order to hear the voice of some ranger god. I’m no ranger and I have no memory for that kind of thing, book learning who needs it. My worry is that with the giants out of control because of the “ordning” the smaller ‘giant” races are also out to do whatever they want. No checks and balances on any giant in general.

But I guess not only the giants are out of control. We ran across a set of brothers who were all trying to kill each other off for a bigger part of their inheritance. We caught the last brother red handed in his murder of his brother and paid us well to not turn him in. But the joke was on him. In the end one of my traveling companions Lia used her hush money to have the dead brother brought back from the dead. I then told him all about what had happened. If only I was not on this mission I saw an easy opportunity to get hired in my normal pest control position. Life is so much simpler when you don’t worry about the moral stuff. You are given a target and you deal with the target. No thinking, just doing. Maybe once we find out more about these giants I will have a simple target to deal with. I wonder what giants are allergic to, is there such a thing as giant-bane?

Oh here is another bit of interesting news. Frost giants are now down in the warm climates. My group and I encountered a group of them, we killed them, but that was not all. A group of Uthgardt barbarians was found slaughters with a group of frost giants I did not think that any of them should be this far south. The giants are trying to prove themselves to their giant god. There may be a way to make someone money off this if you have the right people in the right places, but I am not sure what that right place is. I am more of an exterminator then an idea guy.

So in other news my group has just gotten a new member. She is a fey-knight like you see back home in Evermeet (home sick a little). Sadly she is a summer girl, while I am more winter boy. All hail the Queen of Air and Darkness. She is also of the Emerald Enclave and we all know how much they love to garden. I have two other members of the Enclave that I am traveling with and they also love their gardens Lia and Binck. Lia was telling me how nice it is when you are able to kill off all the slugs in your garden. If the slugs are dead and any vermin like the slug are dead then thing get better. I hear this story and we now have a new member. I am not sure but I think they want to grow fresh tomatoes and lettuce from their gardens all over the sword coast. I will let you know how it tastes.

So don’t be afraid to let me know what is going on back in Triboar, and I will make sure you are kept in the loop.

May the wind be always at your back

Great Caliph, grant me wisdom. The people with whom I currently travel are murderers or thieves. Well, with one exception, the elf named Lia.

While visiting a town called Triboar, the local constabulary incited my companions with a story about a retired adventurer named Hyuth Kolstaag who owned a mansion located on a ridge overlooking the town. He told stories of how the adventurer’s gargoyles were constantly harassing the townfolk, and used language to make it clear that those in charge would not see anything amiss if the mage “miraculously” decided to relocate elsewhere. I swear this man all but asked us to eliminate the problem for him.

My companions and I were intrigued, but I thought we were going to speak with said mage to find out why the constabulary disliked him so. Upon our arrival at the mansion, Hyuth immediately lashed out with a fireball, all the while shouting that the last assassins hadn’t killed him and we wouldn’t succeed either. The gargoyles around his house activated (most likely they had orders to defend him) and attached us. It was clear, though, that this man was either deluded and in need of help, or had indeed been the victim of an attack on his life and honestly fearful we were going to attempt the same.

Through the adroit use of a spell to calm the mage (cast by Anton, our priest of Talos), we were able to initiate a conversation with him (and the gargoyles stopped attacking as well). We were just starting to learn what had happened to Hyuth (and perhaps why) when Rhydian viciously stabbed Hyuth in the back. This then validated his belief that we were there to kill him and chain lightning erupted from his hands, striking most of my travelling companions. Anton and Milo were stricken most grievously, barely clinging to life. The gargoyles re-engaged and to defend my companions I was forced to destroy them. I was able to reach Anton and administer a healing potion before he succumbed to his wounds.

Lia fired the shot which ultimately ended the mage’s life, a dubiously justified use of force given that we had tried to murder him. I know, though, that she was as conflicted about the events as I was. The mage’s death must have ended some kind of spell as a chest appeared on the ground next to him with the audible “pop” of something materializing from elsewhere. My companions immediately examined the chest and then started rifling through the contents, taking what they wanted without a thought as to who might inherit the items.

I cannot continue to travel with these people; this is not who I am. I think it is time to find my mother’s lands, my mother’s people. Perhaps there, I will find a place to belong.

What I want to be when I grow up
Will Green-Flame Shank for short jokes

I’ve never been happier that Wizards can learn True Polymorph. Today, I learned that green dragons can juggle. Not only that, but ancient ones _ have enough Crystal Balls_ to juggle with them.

We decided to follow Chazlauth Yarghorn‘s advice, and seek out a powerful chromatic dragon to recruit as an ally against the giants. Honestly, this seemed like a great way for everyone who isn’t me to die, but that’s hardly unusual.

When we found the dragon (after a fascinating encounter with a hydra), he declined to help us, but revealed that he’s been watching us with functionally-unlimited Scrying spells per day. Also, did I mention he was _ juggling Crystal Balls _?

Bargewright Inn and blow the place up

Lia’s internal monologue as she repairs her leather armor after the most recent adventure

This is a strange group I’m traveling with, but they’re hearty fighters and seem to care about saving people. Can’t let those dirty giants kill off half the world in their stupid search for glory. We’re learning how to fight good together and all. It’s nice to have more than one mage in the hunting party, so many explosions! ….I guess we’re not really a hunting party, innit.

Flying half a day out of our way to deliver messages seems like a distraction from this giant re-ordering rubbish, but then we’ve met some helpful people. I wonder if that ring Zi’s friend give us actually does anything. Be embarrassing to chance it in the face of a dragon and nothing happens…and deadly.

Flying! Never thought I’d be riding a giant vulture, all dressed up like some cultist. Be nicer if it was another kinda bird and no helmet, but flying is well good fun.

Lucky I accepted that blessing back in Nightstone, really. That vampire should have killed me! Never knew they were so hard to fight. Fun, though! I like finding new creatures and testing myself against them. Should have left the Lurkwood ages ago.

Guess we can’t go back to the Barge Right In (humans have strange names for things) for a bit since we exploded some of it. I think Anton and Rydian might be bothered, but I didn’t really want to take that “beer” delivery job anyway. I don’t trust that Zentarum lot.

Speaking of Nightstone, it was nice to finally have someone say more than ‘dunno’ about it. Still don’t understand it, really, but at least someone has an idea what it’s for. What sort of rituals do you suppose giants do? Nothing good.

That dragon bloke was bonkers. Who keeps a dragon in their upstairs? Actually, who even needs an upstairs? Humans are wasteful. I don’t really get towns, neither. Don’t they understand it just draws attention? And you got nowhere to go if something’s chasing you. They think it’s safer, but not from what I seen. Don’t think much of town guards at the minute.

There, that’s better. I wonder if Talith is free to play dragon chess again. I like that game, bit like hunting.

The Broken Fortress

Dear Nighty,
How are you my dear friend? Are the creatures within the tunnels of The Underdark under control?
I promised I would write to you about the new quest I had embark, and as I sit down tonight, thought this would be a day you would like to hear of…

Early in the morning we arrived to Goldenfields, the town has fields that extend to all corners for miles and is surrounded by walls. Shortly after, inside of the walls, we met Mr Tarm, who pointed us to The Abbey, who soon we learned has NO idea how to protect the town (let me summarized with "his personal guards are two bears that care more about rations than his master wellbeing; he made some &%&% Orc the guard captain and move the guard house to the brewery!!! I`m NOT kidding!!) He, at least, gave us some information regarding Fire Giants attacking the North and The Hill Giants attacking fields (and AGAIN! he though this town was unlikely to be attack and is well protected.. sighs)

We delivered the news of his parents death to Miros Xelbrin and even though Lia, a great archer I might add, came with the perfect solution to prevent Binck to burst the news out, Milo in his own Haflings ways end up doing the same. Nevertheless Miros was grateful of the news and he was able to see his parent`s old Tressym Familiar, who travels with us after we got attached to each other. As a token of appreciation he gave us mead and provided accommodations for us.

While in the Inn we also met Mrs Drathkala who thinks she might be able to find some information about the Nightstone (Finally!!!)

With our belly full and happy we hoped to have a quite stay at the Inn, but our rest was interrupted by the screams of Oren, a hafling that can sing, and apparently would write a song for Binck, but he surely can`t fight and like that a long battle started. The Inn was surrounded by goblins, Ogre and bugbear, which of course we killed. Some people of the town joined us during the fight like Zi-Liang, Mrs Drathkala and Lifferlas, among others. After the battle surrounding the Inn was over, we heard the system gong warning the townfolks about danger coming from the South (yes, tell me about a late warning!) We run in that direction and came along TWO Hill Giants, one end up falling belly down on poor Anton; after those were dead (which I might add, one of them cry at the end) we continue toward the walls and once on the top we could see 4 more Hill Giants, multiple goblins and Ogres with catapults firing goblins at us (let me tell you, no a good tactic.. but this creatures are not known for being very clever.. lol)
The residents of the town also help us here, except of course for that singing hafling, which to my surprise somehow survived.
At the end we try to interrogate one of the Hill Giants, you can imaging how that went with this big, clumsy pack of bones and flesh, the only good information we got was that his leader was called “Goo” and he was in GrundHoog? and that he might be a Hill Giant as well. but bigger…
We started talking with some of the Townfolks and Lifferlas creator might have some information about The Giants. I hope we follow that lead next.

Until next time,

Boss Hark and our new friend Zeffy Rose
The tales of the Heroes of Nightstone

So we went into the caves and interrupted an ogre’s bath and killed him and his mate too. Almost a giant, not quite. Boss Hark was a pushover. His gold was NOT even worth the trouble. But I have a cave now. Binck’s cave, it should go nicely with my statue (and I guess the rest of the party’s statue) in the middle of Nightstone where that hole is.

Oh we rescued the villagers too, they didn’t seem to appreciate me telling them honest truth – Lady Nandar was dead. Crushed too, man that didn’t look pleasant – hope those halfwit guards buried her before her lady in waiting gets back.

Anyway, some dwarf who we rescued gave us a task to go tell some of the distant relatives of the folks killed in the incident that they died. I feel like we’re the ones for the job, I’ll pull no puches and tell them as it is. No problem.

So we’re heading to Goldenfields to find some kid whose parents got crushed by a giant’s rock. Easy. Hopefully there is pay in it for us, but the glory would do too. Did I tell you Nightstone is going to write a song about us?

Anyway, we left for Goldenfields and a castle picked us up. A floating castle. A giant floating castle. Eh maybe it was a tower, smaller than a castle. There was a giant inside and I didn’t get to kill him. He was too nice and really freaking doofy. He told me the same story about the “Ordering” that some giant god was involved with. Guess it’s why the giants are massing. Good thing we’re going to Goldenfields, I can tell the Enclave all about it. IF they’ll see me this time.

So yeah, flying castle. Some air cultists attacked after Milo put one of their vultures to sleep. Good thing too, can’t let folks who want the world to return to its “primortal” state live. No matter if they have some God named Yancy. We killed them good and some invisible thing that kept trying to kill Lia. For an elf she ain’t too annoying, so I helped kill that thing. Man it made me angry.

Oh yeah and a silver dragon and some dwarves tried to attack our new friend Zeffy Rose. I’m his buddy now. No way are you killing my buddy. Did I tell you about my other new buddy? Charlie, he’s a vulture. Stole him from those cultists – he’ll only let me ride it when I wear their helmet but it was useful. I had Charlie fly over the dwarves (who – I ain’t lying – turned into gas) and I jumped on them and stabbed one of em. Seira talked to them after that and they left. Where’s the fun in that? Oh – well the dragon did make me stop moving, so I guess that’s something.

Goldenfields – next stop. I hear the ale is delicious – and there’s some walking and talking trees.

The town of Nightstone
good pillaging

To: the Temple of Talos in Luskan

Ahoy Acolyte Stormwind,

I followed the lead from our contact in the Order of the Gauntlet to go to Waterdeep. The good news is that we have many allies against the Storm King from all walks of life and I quickly found a crew to travel with. We were sent to the town of Nightstone in Ardeep forest.

The town was largely destroyed by boulders which could only have been dropped from giants in a flying castle. We should be wary of these flying castles, as we are almost defenseless against them (but imagine if we could take such a fine ship for Talos!). The town use to hold a giant magical stone known as the Nightstone, which was apparently taken by the giants. You should have the temple scholars look into what this stone does, as it is probably part of the Storm King’s plot.

When we arrived, the town was overrun by goblins and the townsfolk are gone. We had the town shipshape in a matter of hours. The next day a group of Zhents showed up, called in by a lass who was posing as an innkeeper, but was a Zhent agent waiting for an opportunity to invade the town. They were following orders of someone called “The Snail” in Daggorford. The day after that, an orc war party showed up, which we handily chased off. I don’t know why all these groups are so interested in this small town, or if these groups are allied with the Storm King, but I hope this intel is helpful to our cause.

Since the town was already destroyed and abandoned there was plenty to pillage. My new crew doesn’t know enough to not to trust the pirate to divvy up the booty — I took an extra share for our ship. [Here, Anton has drawn a smiley face with an eye patch over one eye]. Unfortunately, the inn bar was completely destroyed, and not a bottle of liquor survived. Arrghh!

may Talos guide you,
Anton Roberts

Welcome to Storm King's Thunder
Character Creation Instructions

Hi All,

If you're new to Adventurers League take a look at the AL Player's Guide for character creation guidelines. In short, use standard point-buy for stats. Choose either the Sword Coast Adventurers Guide or Elemental Evil Player's Companion (but not both) as an additional source book. Feel free to send me an email if anything is unclear. 

If you want to be able to play your character at other places where Adventurers League is run, you'll want to keep a log sheet. You can download an example here. If you prefer digital, I like best. 

Also, your characters will all be starting out in Waterdeep. No matter where your character is from, think of a reason for them to be in Waterdeep at the start of the adventure. 

I'm looking forward to our first session this Friday!



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