Amphail

Amphail lies north of Waterdeep on the Long Road. The town is named after one of Waterdeep’s early warlords, who is said to haunt the surrounding bills in spirit form, frightening away monsters. Horses are bred and trained here, richW aterdbavians maintain secluded estates in the hills, and farmland is plentiful. Stands of dark duskwood and spruce trees are everywhere. In one corner of the town square stands the Great Shalam, a black stone statue of a famous war stallion bred in Amphail long ago. Gelded by a prankster, the rearing stone horse is often painted in bright colors by high-spirited locals. Children are allowed to hurl stones at birds perched on the statue, to help keep it free of droppings. The children often climb it themselves and cling precariously to the high, tilted saddle, waving their arms and commanding imaginary armies into battle. Within spitting distance of the statue is the StagHorned Flagon, a cozy tavern run by an gray-haired, middle-aged woman with a wry sense of humor namedArleosa Starhenge.

Amphail

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